
BGC
Match Play
The Basics
Match play was actually the original form of golf as it started in Scotland
many centuries past. It is highly different from Stroke Play in that rather
than you against the course, or you against a fellow competitor somewhere on
the course that you may never even see, it is you one-on-one against your
opponent, battling it out hole by hole.
In Stroke Play, no matter how well you are doing, it isn't until everyone is
finished and scores are tallied do you know if you won or lost. The strategy is
simple – play your best game. In Match Play, you win or lose or tie a hole
against your opponent and it is done. Move to the next one. Playing strategies
are all important, and you don't have an individual score for the day. In this
way, Match Play is a more highly competitive game.
Match Play continues to be a fun part of the Beijing Golfers Club
experience, and this year we welcome Tian An as a sponsor. The winner will receive a one year
membership at Tian An golf
course for the 2011 season.
Match Play for 2010 begins on May 8th, and the first rounds are to be
completed by June 6th. Click Match Play Ladder to
see how the players are paired. Read on to find valuable information about
Match Play, registration and rules.
Registration
Any member of the Beijing Golfers Club can register for Match Play.
Registration is free, and all you need to do join is send an email to golf@beijing-golfers-club.org .
We can take up to 128 players for Match Play.
Player Seeding
The Match Play players are placed on a ladder in a single-elimination
tournament. In other words, if you win a match you move to play the winner of
another match, and if you lose then you are out of the tournament. The ladder
is seeded with 16 players that performed well in the previous year. It is based
on a combination of their standings in the previous year's Match Play
competition, Order of Merit points won in the previous year, and their current
handicap. It is designed to assure that these players to not compete directly
in the early rounds. All other matching of players is done by computer random
selection. In other words, whether you are seeded or not, who you play in the
first round is completely at random. If the ladder is not completely filled
(meaning less than 64 players), then the lowest seeded players will not play
the first round.
The seeding of players is as follows:
|
1-4
|
Top 1-4 players from last year's Match Play
|
|
5-8
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Top 1-4 players from last year's Order of Merit
|
|
9-12
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Lowest 4 handicaps
|
|
13-16
|
Top 5-8 players from last year's Order of Merit
|
If a player qualifies for seeding by multiple criteria, then the better
seeding position is used. If a player from the BGC Order-of-Merit rank of 1-8
is not participating in the 2010 Match Play, then the place will move down the
Order-of-Merit ranking list, to a maximum of 30. In the unlikely event that
this does not fill the seeding, the vacant seeding will be filled based on the
lowest handicap criteria until all 16 seed positions are filled.
Choosing the course and the time
You and your opponent must agree to a time and place to play the match, and
you should begin trying to arrange a date as soon as you know who your opponent
is. As long as you can reach an agreement then there is no restriction as to
where or when you play, as long as you complete the match prior to the dates
set forth in the tournament schedule. The time and place is generally based on
what is convenient for the players, but familiarity with courses can often give
an advantage to one player or the other. Considering that most of the BGC
members are working folks, you should be fair that when discussing possible
dates to compete, weekend play should be offered if one player can only play
during weekdays.
Although you may do so, because of the differences between how Match Play and
Stroke play tournaments are played (including rules, penalties and strategies)
it is a bit difficult to play Match Play rounds during regular BGC events while
also competing in the BGC tournament. It is up to you if you want to keep 2
scorecards and post you Match Play result and file
your score for the BGC competition on the day, so we recommend that if you do
play Match Play on a BGC Sunday that it is all you do. Please note that using
conceded puts for your Match Play will invalidate the score for the BGC normal
event because for tournament play there are no “gimmies”. If you plan to play
your match at a regular weekend event, please kindly inform BGC of that upon
registration, so that we can help you with a suitable tee-time and pairing with
others.
The player named first in the starting list has the principal responsibility to
contact the Committee in case of any questions or disagreements.
What if you cannot agree?
The Committee will not get involved in arranging dates, so it is up to the
players to work it out. If despite reasonable attempts to find an agreeable
date and time you are unable to find one that works for both players, then you
have two options:
• One player wins by default. In this case you have decided a winner
without playing the match. This option is generally used when one player is
able to offer several dates for playing the match but the other player cannot
accommodate any of the playing dates suggested. Otherwise a player offers to
withdraw. Write the Committee stating the winner.
• If you both made an earnest effort to find an agreeable date but just
can't make it work, inform the Committee stating that you are both unable to
play the match. The winner of the match will be determined by “Lucky Draw”.
Tees
While you can agree to play from any tee, we recommend that all matches are
played from the Club Tees . That is the red tee for
all lady players, and for the men it depends on the course. Here is a list of
the Club Tees for some of the courses often played by the BGC:
|
TianAn
|
Blue Tees
|
|
Beijing Country Club
|
White Tees
|
|
|
|
Beijing Golf Club
|
White Tees
|
|
Beijing International Golf Club
|
White Tees
|
|
Huatang International
|
White Tees
|
|
Jinghua Golf Club
|
Blue Tees
|
|
Grand Canal
|
Blue Tees
|
|
Win River
|
White or Blue Tees
|
|
Orient Tianxing
|
Blue Tees
|
|
Orient Pearl
|
Blue Tees
|
Handicaps
This year we follow USGA Rules of
Golf, which require that you use your Course Handicap, rounded off, as it is on
the day of the match. Your course handicap is calculated by multiplying your
Handicap Index times the Slope Index, divided by 113 and rounded. Click this
link for a handy MatchPlayCalculator that automatically does this for
you, but here is how it works:
Assume
your handicap index is 12.2, and you are playing at Orient Pearl from the Blue
tees. Your opponent handicap index is 18.6, a lady playing from the Red tees.
Calculate your course handicaps as follows (click here to
see a list of partner courses and the Slope Indexes):
Orient
Pearl Blue index =118
Orient
Pearl Red index =113
Your
course handicap =
(12.2*123)/113 = 13
Your
opponent course handicap =
(18.6*114)/113 = 19
You
would give your opponent six strokes, those being on holes with index 1~6.
You
can confirm yours and your opponents' handicap index by going to www.ehandicap.net and entering the club name “bgc”, and the member number or name. If there is any
dispute about handicaps, they must be resolved prior to the match being played.
Your full handicap index applies in Match Play.
Reporting and moving up the ladder
At the end of each match, report the results by email to golf@beijing-golfers-club.org so
that the ladder can be updated. If you do not play the match, or do not report
the results prior to the day following the last tournament date, then the
winner will be determined by random draw.
Gimmes? Concessions?
Unlike Stroke Play where each hole must be played out completely, putts can
be “conceded” in Match Play. While gimmies are
illegal in the Rules of Golf, in match Play if you wish to let the putt go
(whether 3 inches or 30 feet), you can “concede” the putt. In the end, it is
effectively a gimmie, but they can only be offered –
they should never be asked for. Once you offer a concession, you cannot take it
back, even if your opponent plays anyway. So if it is really a short putt and
you want to concede it to keep the game moving along, go ahead. But it is your
choice always.
You can also concede a hole. If you know there is no way to win or tie the
hole, you can concede the hole and proceed to the next tee box. Concessions are
not required and you can hole out, but if you already lost the hole anyway,
just concede, pick up and move on. Remember, total strokes are irrelevant. You
win, lose or tie each hole and nothing else carries on to the next one so there
is no advantage to playing on if you already lost the hole.
Rules and Penalties
Although the basic rules of golf apply equally to Stroke Play and Match
Play, some rules and penalty assessments are different. Where in Stroke Play
most infractions result in 1-stroke penalties, in Match Play they result in
your opponent requiring you to replay the shot (hit it again) or the loss of
the hole. Here are some common examples of differences in the rules:
• In Stroke Play competitions you forfeit the match if you do not show
up and miss your tee-time. In Match Play, you can be a little late, but you are
penalized. If you do not show up at the designated tee-off time, you will
forfeit the first hole, but you can pick up at the second hole. If you miss the
second hole then you forfeit the match.
• While we promote “Ready Golf”, in Stroke Play it is a matter of
etiquette not to play out of order, but in Match Play your opponent can require
you to replay a shot if you hit out of order. This is because the strategy of
play is determined by where the balls lie at the moment. If you hit well, but
out of order, you can bet your opponent will enforce the rule it and you will
be hitting again. (This happened to Annika Sorenstam during
the 2003 Solheim Cup. She drained a chip from the
short side of the flag and since her American competitor was further, on the
green, she required Annika to replay and of course
she missed that one.)
• Too many clubs (more than 14) in Stroke Play is 1-stroke per hole
where the breach occurred - up to 4 maximum. In Match Play it is loss of hole
for each hole where the breach occurred, up to 2 holes.
• Grounding a club in a hazard is a 1-stroke penalty in Stroke Play,
but loss of hole in Match Play
• Hitting an unattended flag stick in Stroke Play is a 1-stroke
penalty, playing the ball where it lies. In Match Play it is loss of hole.
• In stroke play, teeing off from outside the teeing ground (the teeing
ground is between the tee markers and up to two club lengths behind the tee
markers) results in a 1-stroke penalty. In Match Play, there is no stroke
penalty, but your opponent can cancel your shot and require you to replay it.
• Hitting an opponent (or his equipment) is never a good thing, but it
happens. In stroke play, if your ball hits a fellow-competitor or his equipment
(if it is accidentally stopped or deflected by the same), it is rub of the
green. In Match Play, you have the option to replay the shot.
• Hitting a ball at rest on the green is also different: In stroke
play, if your putt strikes another ball on the green, you get a 1-stroke
penalty. In Match Play there is no penalty.
In Stroke Play there is a penalty if a player fails to be forthcoming of an
infraction when aware of it, whether made by him or witnessed made by another.
In Match Play, however, a player is free to overlook an unintentional breach
made by his opponent. Be aware that an inadvertent breach in Match Play cannot
be contested once play starts at the next hole.
A key element of Match Play is that you may not play two balls and choose
one based on a later ruling. So whereby in Stroke Play if there is a ruling
question you can play two balls and settle it afterwards, Match Play the
opponent's strategy can only be based on a single ball in play. Therefore play
must continue with that same ball and if a ruling cannot be made at the time,
then the status of the hole (win/loss) will be determined afterwards when a
ruling determination can be made.
Scoring
In Match Play, you keep track only of how many holes you have won or lost
more than your opponent. For example, if you have won 4 holes, your opponent
has won 2, and you tied all others (tied holes are not counted), then you are
up-2 and your opponent is down-2. When a Match Play round is finished, there is
no tally of the total number of holes won, lost or tied – just how many the
winner is “up” over his opponent. In fact, a Match Play round does not need to
go a full 18 holes. For example, if you have won 4 more holes than your
opponent and there are only 3 holes left, you have already won since even if
your opponent wins every other hole you cannot lose. The match is over with you
winning 4-3 (up-4 with 3 holes left).
So how can someone win 4-2? This is often confusing, since it seems that a
win should be when a player is up one more than the number of holes left, but
consider what happens when one player is up by exactly the number of holes
remaining. In this case the leader is said to have taken the match “dormie”, which is the point where the match can be tied but
not lost. Here is an example: Say you are 3-up with 3 holes to go, you took the
dormie because while it is possible to tie if your
opponent wins each remaining hole, you cannot lose. If you win the next hole,
you win 4-2, meaning you are 4 up with 2 holes left to play.
Strategy
Strokes are meaningless in match play beyond the net strokes for the hole
being played. It does not matter how many strokes it takes to hole out in order
to win the hole. You win the hole if you hole out with less net strokes than
your opponent. Therefore, your strategy on the hole depends on what your
opponent is doing. If your opponent is in trouble on a particular hole, you can
play that hole conservatively. If your opponent is doing well on a particular
hole then you may need to be more aggressive. If it is all or nothing, it may
be necessary to try that “Tiger Woods, out of the bunker, under the shrubs, hook
around the tree try to hit the green 1 in a 1,000 chance” because otherwise you
will lose the hole anyway. In Stroke Play you would never make such a move –
well, let's say you probably shouldn't.
It is not you against the course but you against your opponent,
head-to-head, hole by hole. If you set out to play your “best game”, you will
likely lose in Match Play. The worst that can happen from a bad shot is that
you lose a single hole. There are 17 others. On a given hole, your bad shot on
the fairway can just as easily be offset by your opponent's bad shot out of a
green-side bunker, at which point you are squared again. Play the hole, not the
course, and you have a chance.
Higher handicappers also have reasonable chances against low handicappers in
Match Play. When a player with a 20 handicap plays against one with a 9, on
holes with indexes 1-11 if the 20-handicapper double-bogies the holes, the
9-handicapper must par to win. The 20-handicapper can play conservatively, only
trying for double-bogie while the 9-handicapper must play aggressively for par.
Understanding this can give the higher handicappers a real advantage when
playing against a low handicap payer that plays a less consistent game.
COURSE SLOPE INDEXES
|
Name
|
Red
|
White
|
Blue
|
Black
|
|
Beijing
Daxing
|
113
|
113
|
125
|
---
|
|
Beijing
Golf Club
|
108
|
115
|
126
|
---
|
|
Beijing
Grand Canal
|
118
|
115
|
121
|
---
|
|
Beijing
Links
|
113
|
113
|
---
|
147
|
|
Beijing
Yaoshang Golf
|
113
|
113
|
---
|
---
|
|
BJCC
Farmers AB
|
129
|
123
|
127
|
---
|
|
BJCC
Farmers AC
|
132
|
126
|
130
|
---
|
|
BJCC
Farmers AD
|
130
|
126
|
129
|
---
|
|
BJCC
Farmers AE
|
129
|
124
|
128
|
---
|
|
BJCC
Farmers AF
|
131
|
125
|
129
|
---
|
|
BJCC
Farmers BC
|
128
|
122
|
126
|
---
|
|
BJCC
Farmers BD
|
128
|
122
|
126
|
---
|
|
BJCC
Farmers BE
|
126
|
121
|
125
|
---
|
|
BJCC
Farmers BF
|
128
|
122
|
126
|
---
|
|
BJCC
Farmers CD
|
129
|
124
|
128
|
---
|
|
BJCC
Farmers CE
|
127
|
123
|
127
|
---
|
|
BJCC
Farmers CF
|
129
|
124
|
128
|
---
|
|
BJCC
Farmers DE
|
129
|
123
|
127
|
---
|
|
BJCC
Farmers DF
|
127
|
124
|
128
|
---
|
|
BJCC
Farmers EF
|
128
|
123
|
127
|
---
|
|
Graneronel Beijing
|
113
|
113
|
118
|
---
|
|
Honghua International GC
|
115
|
---
|
118
|
---
|
|
Hua Tang
|
114
|
118
|
123
|
---
|
|
Jinghua
|
118
|
---
|
121
|
129
|
|
Lang
Fang
|
118
|
---
|
118
|
---
|
|
Ming
Tombs Beijing
|
113
|
113
|
125
|
---
|
|
Orient
Pearl Country Club
|
113
|
113
|
118
|
125
|
|
Orient
Tianxing
|
111
|
117
|
121
|
126
|
|
Pine
Valley Beijing
|
113
|
113
|
---
|
---
|
|
Pine
Valley Golf Resort
|
113
|
113
|
---
|
---
|
|
Pine
Valley Nicholas
|
113
|
---
|
113
|
---
|
|
Pine
Valley-B
|
129
|
129
|
---
|
---
|
|
Tianan Golf Club A+B
|
127
|
---
|
119
|
---
|
|
Tianan Golf Club A+C
|
118
|
---
|
118
|
---
|
|
Tianan Golf Club B+C
|
121
|
---
|
121
|
---
|
|
Tianzhu E&C
|
113
|
---
|
118
|
---
|
|
Tianzhu E&W
|
113
|
---
|
113
|
---
|
|
Win
River
|
113
|
115
|
125
|
---
|